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Zyrann
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Blog
Do Games Create Meaning, or Do Players Bring Meaning Into Them?
Yiran Zhang 4/22/26 Yiran Zhang 4/22/26

Do Games Create Meaning, or Do Players Bring Meaning Into Them?

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Yiran Zhang 4/10/26 Yiran Zhang 4/10/26

When “Indie” Looks Like AAA: Rethinking Scale, Value, and Perception in Expedition 33

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Stardew Valley: Escapism or a Sense of Home?
Yiran Zhang 3/26/26 Yiran Zhang 3/26/26

Stardew Valley: Escapism or a Sense of Home?

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Why Did Life Is Strange Lose Its Emotional Power Over Time?
Yiran Zhang 2/18/26 Yiran Zhang 2/18/26

Why Did Life Is Strange Lose Its Emotional Power Over Time?

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How Social Presence Creates Responsibility in Multiplayer Games
Yiran Zhang 2/4/26 Yiran Zhang 2/4/26

How Social Presence Creates Responsibility in Multiplayer Games

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How Do You Create Strong Emotional Arcs Without Taking Agency Away from the Player?
Yiran Zhang 1/21/26 Yiran Zhang 1/21/26

How Do You Create Strong Emotional Arcs Without Taking Agency Away from the Player?

Game Design Question Blog

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work by zyrann / design by lacroxton